Riot Games unveiled Veto during the grand finals of VALORANT Champions Paris, giving fans a first look at the newest Sentinel entering the game. Coming from Senegal, Veto stands out for his unusual DNA mutation that lets him shut down enemy powers and tech. Once he’s in play, there’s no relying on abilities — it’s all about aim and gunfight.
Veto’s kit was built around disruption and endurance, offering a different way to control duels and map space. His abilities include:
- Chokehold – EQUIP a viscous fragment of your mutation. FIRE to throw. The fragment deploys upon impact, creating a trap to hold enemies in place. Held enemies are Deafened and Decayed. Enemies can destroy the trap before activation.
- Crosscut – EQUIP a vortex. FIRE to place on the ground. While in range and looking at the vortex, REACTIVATE to teleport to the vortex. During the BUY PHASE, the vortex can be reclaimed to be REDEPLOYED.
- Interceptor – EQUIP an Interceptor. FIRE to place the Interceptor at the projected location. Once placed, RE-USE to activate. Once active, it will destroy any utility that would BOUNCE off a player and/or be destroyed naturally by gunfire. Enemies can destroy the Interceptor.
- Evolution – INSTANTLY begin to fully mutate, gaining a combat stim, regeneration, and becoming IMMUNE to all forms of debuffs.

Veto officially went live on October 7, 2025, marking one of VALORANT’s most distinctive agent releases so far. Riot also rolled out a new feature called Skirmish, a custom game mode designed for quick, close-range combat.
Unlike traditional matches, Skirmish gets players into the action immediately, supporting setups from 1v1 to 5v5 on a smaller map. It’s a faster-paced alternative for players who just want to jump straight into firefights.
With Veto’s arrival and Skirmish now available, Riot continues to mix up how players approach VALORANT — whether through fresh agent mechanics or shorter, more intense matches.
Thoughts
I had the chance to play Veto, and he feels like a very balanced agent, though he can be quite frustrating to face. In my opinion, he is a solid Sentinel overall, but he can also be played like an Initiator depending on how you use his abilities. Playing Veto effectively requires teammates who can follow up or coordinate with your utilities, since his impact relies heavily on team support and timing.
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